A Plethora of Ponds |
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18 x 18 Green World. Rich in metal patches, this world allows rapid expansion. Maintaining this momentum in the face of your enemy can be another matter ;) |
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Abysmal Lake |
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16x18 Green World. A medium-large map with a swift flowing river ensuring 40e/s. Passable regions liven up game-play :) |
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Ancient Issaquah |
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10 X 10 Lush world. Rough seas return a whopping 50e/s and many metal rich Oolok trees dominate the coast. Not a well balanced map, but those who rush for the resources are most amply rewarded. |
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Cloudious Prime |
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20 X 20 Slate world. Huge winds dominate this island in the clouds with its giant terraced canyon. A world where the 'high ground' has new meaning. |
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PC Games' Evad River Delta |
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14 X 14 Green World. Take to the seas or test your lumberjack skills? The choice could determine your fate :o |
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Long Lakes |
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9 x 13 Archipelago World. Two long lakes separate three islands with good winds, tides, and heavy gravity. |
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Luschie |
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16 X 16 Lush World. Lake, rivers, mountains, and plateaus dominate the landscape. Strong tides of 45e/s offset the variable winds. |
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Luschinfloggen |
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8 X 10 Lush World. Find your way through the shallows into the enemy base. Reliable winds speed your expansion. |
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Luschious |
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12 X 15 Lush World. Control the water or the highlands? The decision could cost you, so choose wisely. |
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Mounds of Mars |
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8 X 17 Mars World. Nice little map with a ton of features to reclaim. Similar to the popular 'King of the Hill' |
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Starfish Isle |
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18 x 18 Archipelago World. Big map, big resources. High winds, good tides, and metal patches for Africa. Expand... build... expand... build... OK, you geddit, now just keep up :) |
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ThundurLok Rok |
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12 X 12 Lush World. Trees can fuel your speedy expansion, but those pesky central mountains should be considered with a BB in mind. |
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Tropical Paradise |
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16 X 16 Archipelago World. A map with islands galore. Good but uncertain winds are balanced with strong tides making 40e/s. |
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